Why is cursed scroll so good




















Guarenteed damage to creatures or players. After playing with this card I can see why they banned it in the Rath Cycle. I believe this is the most broken card from the Tempest set.

It was wrong to watch Sligh decks drop multiple scrolls onto the table, and right after they drew a single card, use all the scrolls to deal 2 damage each, then play the burn card they more than likely just drew, and do massive damage every turn. This is the best card ever.

Empty your hand fast and you can start picking off your opponents creatures. I have 3 of them in my white weenie deck. Goblins, perhaps? Suicide Black? Constructed: 5. Casual: 2. It opened everyone eyes. Players no longer thought that all decks needed to conserve cards and have card advantage. This cards rewarded what was popularly considered "poor play.

Even know it is still usable. It's a little slow these days, but it's colorless damage and it's damage that can happen every turn. This is another card that's just great for almost every format. Constructed: 4. I can never think of anything to say that everyone else isn't saying, meaning my opinion is pretty much the opinion of everyone else. But enough whining. Cursed Scroll is, hands down, amazing. At first glance, you might wonder, "But what if they choose the wrong card?

This sort of deck will cut off its opponent's resources even as its own resources are depleted. Cards like Smallpox and Liliana of the Veil slow the game down, artificially leaving both players in topdeck mode for an extended duration.

Cursed Scroll is unaffected by Smallpox and such. It can slowly wear down your opponent's life total while blanking most utility creatures. If you've never seen it in action, it might seem insufficient.

But Cursed Scroll in a typical Pox deck probably does more damage on average than the card unleashes in an aggro deck. Last edited: Sep 21, Reading over my previous post, it occurs to me that Smallpox and the advent of Legacy "Pox" decks built around it has been dominating my perception of Pox in black decks for so long that I'd neglected to think about how things used to be. Sure, Smallpox is a great card. But Cursed Scroll was showing up in black decks before Smallpox existed.

I couldn't think of a good resource to get some real decklists showcasing that, so I spent a minute searching old CPA posts and found a list. This was a deck I was testing for "the new Type 1.

My local playgroups tended to skimp on nonbasics. So I didn't run Wasteland, although I had tested it already. This list is also missing Mishra's Factory, although I seem to recall that I was either testing it around this time or perhaps just a little later.

Anyway, although Smallpox wasn't around yet and Liliana of the Veil wouldn't exist for many years, decks like this one could empty their hands pretty quickly, allowing Cursed Scroll to have guaranteed damage.

I have a record of at least one more Legacy Pox deck that I was testing in late Those were At the time, I seriously thought that Legacy tournaments might have too many decks full of basic lands for Wasteland to be worth it, which turned out to be a silly notion.

Anyway, other options would arrive in newer sets, but this captures most of what I was looking at in Because they were cheap, flexible artifacts that always survived Pox, Cursed Scroll and Chrome Mox were pretty much constants.

I can't think of a good archive to find other lists from this time period, and by the time Pox was becoming a prominent Legacy deck, Smallpox had already been printed, which fundamentally changed the archetype.

While we're looking back, though, we don't need to stop at or I don't Cursed Scroll much these days, but there is a popular two-card combo with similar functionality that has overtaken Cursed Scroll in popularity This combo is successful in tournaments because both cards are pretty good on their own and together they unlock a repeatable source of damage. There are a few other perks, like immunity to artifact removal and synergies with cards like Kavu Predator or Torbran, Thane of Red Fell.

But mostly the fact that the contents of your hand constrains Cursed Scroll is what makes this two-card combo a better version of the classic. There are, however, certain drawbacks, which is why Cursed Scroll does still see a lot of play.

Punishing Fire requires red mana. Grove of the Burnwillows is counterproductive in a fast aggro deck. For grinding through creatures and planeswalkers, this combo does a nice imitation of Cursed Scroll.

As a source of damage to players, it's effectively half the speed of Cursed Scroll because you're always healing your opponent. Wasteland shuts this down. Although both pieces are strong in multiples, Cursed Scroll actually still scales better with multiple copies. For competitive play, those considerations really need to be weighed. Cursed Scroll is probably ruled out if you're planning to keep several cards in your hand over many turns.

That's why the usage of Cursed Scroll in Legacy shifted to pretty much the categories of "Pox" and "Burn. Burn decks don't want to give opponents life and also empty their hands quickly. I mentioned Burn, but Burn decks have changed considerably since the first time I put Cursed Scroll in mine. While Burn isn't especially popular in the current Legacy format and Cursed Scroll is unusual in those Burn decks that do come up in search results, the card does exist and can be played.

Eidolon of the Great Revel doesn't need to attack to hurt the opponent, while the other creatures are the red one-drops that both have haste and hit the hardest for a single mana.

And that's the point here: to outrace the opponent. Fully 20 of the noncreature spells in this deck are one-drops that do direct damage to the opponent. Cursed Scroll is also a one-drop. Basically, the only cards that can get stuck in hand without being available for a single mana are basic lands, Fireblast, and Price of Progress. Everything else is either a creature, a one-drop, or both.

The direct damage spells tend to hit for at least 3 damage. The creatures are optimized to sneak in as much early damage as consistently as possible. Opponents in Legacy don't with extremely rare exceptions survive that onslaught, but they might disrupt it enough to make it nonlethal. Everything Rod of Ruin always wanted to, but couldn't be. Omenchild You do realize that at the time of Tempest expansion all red aggro would run Cursed Scroll? Red, not blue, runs this. Colorless, reusable 2 damage that pretty much always hits because red aggro like Sligh tends to have tiny hand size, was god-sent.

Even black control with mutual discard like Death Cloud would use this and The Rack for double damage source. Oh man do I love Cursed Scroll! I still run it as a 2-of in my Legacy mono red Sligh deck and it's won me more than a few matches when the game runs longer than you'd normally like. In modern Legacy having a couple Cursed Scroll in your deck means not having to worry about Mother of Runes or what your'e going to do after a deck with a bunch of discard rips up your hand.

So while I don't know if Cursed Scroll is as much of an automatic 4-of now as it was back in the Tempest block, it's still totally awesome and worth running as at least a 2-of in any fast aggressive Legacy deck.



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