How do i beat hercules in kingdom hearts




















Well, talk to Phil and he'll offer other tests of strength. Make sure to grab the two blue trinity marks near the large statues on both sides of the door. The first challenge is twofold, in a way.

First, smash all the barrels. Second, smash all the barrels again. The second one is harder, because it requires that you aim carefully when launching certain barrels to hit the ones on the far platform. Even so, it's not that difficult. After Phil continues to deny Sora a shot in the games but does give him the Thunder magic , go outside, where Hades gives him a ticket to enter.

Next comes the tough bit, a series of seven progressively more difficult battles. Ten Shadows, three blue mages. The numbers here may seem threatening, but the shadows are easy to take out in swathes at this point.

Focus on the mages and let the shadows take care of themselves. Five red mages, five blue mages. This is the first difficult one. Blizzard and Thunder magic are helpful here for hitting multiple enemies at once, however -- you just got Thunder magic after completing Phil's barrel-smashing challenge.

Three red mages, three blue mages, two Shadows, two Soldiers. This is actually easier than round three, since it's the mages that are the hard part. Again, try and use the Thunder magic to cook crowds of enemies around you.

Nine blue mages. This one is just obnoxious. The key is to keep moving and cherry-pick mages that have halted to charge up their spells. Never hold still for too long, or you'll be pelted with blizzard blasts.

After this fight, there's another intermission, where it appears as if Hades and that strange warrior are in cahoots somehow. As with the previous cups, the various seeds feature enemy configurations that are tougher than normal, and often not at all encountered during normal fights.

The only notable enemy other than Hercules himself is Cloud , who is fought in the sixth round. Cloud will reuse the same moves as during his previous bossfight, although with much higher stats. He will begin to crackle with lightning, turn invincible, and begin flying around. During this time he will fly up to you or your party members and try to hit them. Dodge Roll is your best bet at avoiding him for now. After his defeat you earn the Metal Chocobo Keyblade.

The final seed is against Hercules, who is always fought alone. He will have a bright gold aura, making him completely invulnerable. Barrels will spawn during the match, which you have to pick up and throw at him to disable the aura, giving you a short time to damage him. He will not sit back idly however, and will primarily resort to throwing straight-forward punches at first.

These have a long wind-up time, which is off-set by his high range as they carry him forwards. Avoid his attacks—he will do some stationary slide-slashes. Cloud can also fly around the arena, slashing Sora. Take out the Blue Rhapsodies and Yellow Operas first by a few basic combos. Then take on the Armored Torso. Avoid its tornado move or attack through it with Aero cast.

Make sure to heal with cure. Finishing the Hercules Cup nets all kinds of stuff.



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